Simple switch statement:
switch (choice) {
case 'rock':
playersChoice = 1;
countdown();
break;
case 'paper':
playersChoice = 2;
countdown();
break;
case 'scissors':
playersChoice = 3;
countdown();
break;
}
Switch statement with included if...else statement:
switch (value) {
case 3:
if (player > computer) {
reason = this.reasons[0];
} else {
reason = this.reasons[2];
}
break;
case 5:
if (player > computer) {
reason = this.reasons[3];
} else {
reason = this.reasons[4];
}
break;
case 4:
if (player < computer) {
reason = this.reasons[5];
} else {
reason = this.reasons[2];
}
break;
}